Demon’s Souls was first released to North American audiences it was purported as one of the most difficult games in existence, a reputation it rightly deserves. Friends traded stories about this excruciating challenging title to other friends (and for those that eventually went on to complete the game there was no shortage of bragging rights to be had either). As word spread about Demon’s Souls’ notorious difficulty more became interested in playing it and in the two years since its release a rather sizable audience was prepped and ready for a sequel. So the question became how do you create a sequel to one of the most challenging games ever created? The answer: you make it harder. That end product was ‘Dark Souls‘.