
It’s extremely difficult for an independent developer to produce a runaway hit when up against blockbuster games with million dollar budgets. Even more strenuous is creating a memorable character, however there’s something brilliantly simplistic about a small talking red cube of meat (aptly-named “Meat Boy” for the carnage he’s set to endure). Indeed, if the character was given any more physical dimension en par with say Mario or Metroid this would be a more brutal title and imagine would have a hard time getting passed the Playstation Network, Xbox Live Arcade, and WiiWare censors. Continue reading »
